The 15 December, during her first day in the App Store-it came to iPhones in 150 countries, three million people downloaded the Super Mario Run, in the first game of the plumber Italian in get to mobile. With this figure, the game dethroned another title of Nintendo, Pokémon Go, which had joined with 900,000 downloads in its first day, in July.
The anger spread during its first weekend, where it dropped to 10 million players, a figure that catapulted him to the list of the most downloaded of the united States and Japan. Now the shock came to 40 million.
however, the game is not without controversy. While some left, showed his fascination for the simplicity of the proposal, others complained that the price of 10 dollars to play the Run is complete (the initial download is free), is excessive for because it is repetitive and too short: it is estimated that in little more than an hour is complete. There was a third group who felt annoyed with the announcement that Nintendo does not provide for the possibility to unlock more levels or to open new content with the arrival of future updates.
There are three levels of the first world that are free of charge, although they are so short that the player is not enough to face off against the boss of that level. This resulted in 33 thousand views of a Mario Bros game what score with just a star.
The other option is to play the Career mode, where you compete for 90 seconds against other real players for a level unlocked. But as everything is limited, you can make just 5 races.
according to the measurements of the site Sensor Tower, this license star of Nintendo, has accumulated US$ 5 million in its first 24 hours. The average time of game is around 15,5 minutes, with four sessions a day.
And while open speculation about its arrival to the Android system, some risk that it could be the hook you need Samsung to promote its Galaxy S8. From the company indicated that the delay was due to the piracy on Android.
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