The leaders of the new console of Nintendo, Shinya Takahashi and Yoshiaki Koizumi, ensure that witch “opens a new path” in the sector with a game mode more dynamic,” and “in the company” as opposed to the way sedentary video games traditional.
the presentation of The console has left mixed feelings in the market and the users, two hard judges to the that Nintendo wants to get their vision on a platform that marks “a change in a new direction”, explained today the director of development, Shinya Takahashi, in an interview with Efe.
CHANGE
“It’s a Switch, isn’t it?”, says this veteran of the company, with a great smile by using a play on words with the name of the console, an anglo-saxon term that means “change”. Critical voices point out that Switch incorporates many elements of other Nintendo consoles as to make it innovative, a characteristic which Takahashi defends with courage. “It is because it encapsulates the DNA of all the previous hardware that we have been able to create the system this way (…). Allows you to transfer the experience of the game home to any site of a different way to that of the portable devices today,” he argues. The old company of playing cards in Kyoto (west) does not want to be limited to providing a new machine, if not a new form of game. “When developing a conceptually Switch we have had very present the how people are going to play in this system, with which we want to change the experience of the players,” he says in the interview, the deputy director of the division, Yoshiaki Koizumi. The idea is not only play together in the living room, a feature essential that the company has not wanted to overlook, but “also to transfer the experience to other places and with more people, since playing one can connect with the others.”
YOUR PRICE
“we Wanted to offer freedom and flexibility,” adds Takahashi. To incorporate such elements (portability, higher accuracy and sensitivity on the controls, networking, “online” is more powerful) has come to Nintendo to take decisions that have not been well received, as the price, which is round the $ 300. “Setting the price is not easy. Assess the cost of the whole process and the incorporation of certain functions; this is what led us to set the quantity”, says the head of development. The analysts suggested a lower cost for a console that has a processor less powerful than its competitors, Nvidia’s Tegra custom. The choice is not casual: Nintendo chose it because it considers suitable to meet the objectives that are marked with Switch. “Our approach (to a product) is different to that of other manufacturers. We did not decide the performance of our system depending on the hardware systems of others, we set expectations and we try to do them,” explains Takahashi.
Nintendo will shift its policy from the autumn to the make a payment feature to Switch for the first time on a console of the company, a revelation made on Friday by the president of Nintendo, Tatsumi Kimishima, who set fire to the networks. “Network services are very important. We want to offer another dimension in this sense (…) and to do so we need servants of a very high quality and that have a high value for them. The best way to do that was for us to opt for this modality,” explains Koizumi. Switch works as a home Console when connected to the tv via a database (“dock”), but also as a portable device when it is separated from it.
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