Monday, January 30, 2017

At the age of 91 he died the father of the PacMan Masaya Nakamura – Clarín.com

The “father of Pac-Man”, Masaya Nakamura, died at the age of 91 on the 22nd of January last, as reported in the last hours, the company Bandai Namco.

The japanese Nakamura saw how the company he founded in 1955, went on to operate two horses, mechanical on a terrace of Yokohama to install the first arcade of virtual reality in Tokyo.

At the age of 91, he died in the "father of Pac-Man" Masaya Nakamura

The death of Nakamura was met by an official press release. (Photo: AFP)

First call Nakamura Manufacturing and then Namco, the firm began with rides until in 1974 he purchased Atari Japan for 500 thousand dollars, and entered fully into the emerging market of video games, “fichines”.

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Namco revolutionized the industry more than once. In 1979 launched Galaxian, the first game to use color graphics with the RGB technology. A year later came the Pac-Man, the game created by the designer Toru Iwatani, until today, has the historical record of sales for the company.

he Also developed the first program multiplayer that was used by more than one cabinet, the Final Lap that allowed to eight players to compete among themselves to connect in network four cabins with two sets of controls.

At the age of 91, he died in the "father of Pac-Man" Masaya Nakamura

The first game of Pac-Man appeared in 1980, and broke the record of sales.

In 2005 he joined Bandai to become Bandai Namco. And today, they are still having success with the development of franchises such as Tekken, Soulcalibur, Dragon Ball and Xenosaga, among others.

The merger was driven by Nakamura: I wanted the company to compete on a global level. Since then he has continued working since the role of senior advisor and advisor emeritus.

In the statement about his death, Bandai Namco said that it will keep the spirit inherited from the founder: the hospitality, the delivery of dreams to the minds of the people and the responsibility and pride of working in the games industry.

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